﻿using System;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;
using System.Runtime.InteropServices;

namespace UtilTools.Structs
{
    /// <summary>
    /// 错误信息
    /// </summary>
    public struct ERR_INFO
    {
        /// <summary>
        /// 错误码。
        /// </summary>
        public UInt32 ErrCode;
        /// <summary>
        /// 消极错误【被动】
        /// </summary>
        [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
        public Byte[] Passive_ErrData;
        /// <summary>
        /// 仲裁丢失错误
        /// </summary>
        public Byte ArLost_ErrData;
    }
}
